The thing that wouldn't let go of me while building the Sawyer corpus was small and ran underneath the whole 3,000 years: surprise is a fuel that burns itself. The plasticity doctrine says no force is innately unorthodox — the label is functional, set by what the enemy expects. But the corollary is the part that bit. The first time you cross a river where there is no ford, it is unorthodox. The second time it is a known trick. The fifth time it is in the manual, and the enemy is waiting at exactly the un-forded spot. The empty city wins once for Chu-ko Liang and then becomes the thing a careful general checks for. Novelty is a charge that drains the instant it is used, and it drains because it worked — the better the surprise, the faster it teaches the enemy to expect it. So the commander isn't climbing toward mastery; he's running on a treadmill, and standing still means being predictable.
Pulls toward the vault's behavioral-mechanics material on novelty and habituation, and hardest against any "list of N power moves / N stratagems" framing — the deception repertoire page is itself the artifact of decayed surprises. A stratagem famous enough to be in a list is, almost by definition, one whose charge is mostly spent against any competent opponent. The list is a museum, not an armory.
Essay seed: "The Half-Life of a Trick" — surprise as a depleting asset across war, markets, comedy, and intimacy, with the uncomfortable closing move that publishing a tactic is how you retire it.
Open question: is there a class of unorthodox moves that does not decay — structural advantages (terrain, supply, position) that keep working even fully known? Sawyer's Great Wall page hints the answer is yes, and that the decay law applies only to the psychological unorthodox, not the material kind.
[ ] A second source touches the depleting-novelty mechanism independently [ ] Survives two sessions without weakening [x] The second-wire framing holds (novelty as expenditure, not stock) [ ] Has a falsifiable core claim (some unorthodox moves decay, some don't — find the dividing line)